释义 |
Definition of permadeath in English: permadeathnounˈpəːmədɛθˈpərməˌdeTH mass noun(in a video game) a situation in which a character cannot reappear after having been killed. you can fail a mission and the game will continue, with permadeath for any soldiers lost in battle Example sentencesExamples - Altough the game doesn't get nearly as much attention as some of the other upcoming mmorpg's, it certainly has some very interesting features: aging of characters, permadeath, degrading skills and offspring to name a few.
- Death holds true to JA 2's permadeath rules: if a mercenary bites it, they're gone.
- My dream Aliens game would involve permadeath, with your squadmates dropping and never coming back.
- Permadeath means you're unlikely to get that far on your first few runs through the game.
- The game features permadeath: any upgrades and items collected don't carry over.
- Anyone trying to play it without that expectation might be put off by the permadeath and constantly resetting level progress.
- Combat is one of the many areas where the game shines, not least because of the high stakes and unbearable tension that permadeath creates.
- Like a shooter with RPG elements, FTL uses permadeath and heavy randomization while eschewing the traditional dungeon crawl.
- Players will have to manage their troops carefully, because, like other entries, "Awakening" has permadeath.
- I suppose the counter-argument in favor of SFU permadeath in the Strike Force missions is the fact their outcome has an impact on the campaign story.
Definition of permadeath in US English: permadeathnounˈpərməˌdeTH (in video games) a situation in which a character cannot reappear after having been killed. you can fail a mission and the game will continue, with permadeath for any soldiers lost in battle Example sentencesExamples - Permadeath means you're unlikely to get that far on your first few runs through the game.
- Anyone trying to play it without that expectation might be put off by the permadeath and constantly resetting level progress.
- Players will have to manage their troops carefully, because, like other entries, "Awakening" has permadeath.
- Death holds true to JA 2's permadeath rules: if a mercenary bites it, they're gone.
- Like a shooter with RPG elements, FTL uses permadeath and heavy randomization while eschewing the traditional dungeon crawl.
- The game features permadeath: any upgrades and items collected don't carry over.
- I suppose the counter-argument in favor of SFU permadeath in the Strike Force missions is the fact their outcome has an impact on the campaign story.
- My dream Aliens game would involve permadeath, with your squadmates dropping and never coming back.
- Altough the game doesn't get nearly as much attention as some of the other upcoming mmorpg's, it certainly has some very interesting features: aging of characters, permadeath, degrading skills and offspring to name a few.
- Combat is one of the many areas where the game shines, not least because of the high stakes and unbearable tension that permadeath creates.
|